After building up this website and converting fast food into games and assets, I’m proud of what I’ve achieved with Robronic Games so far. Hard work tends to pay off a lot and it wasn’t long before I received a new and exciting opportunity. The … Continue readingA New Frontier
A little over 3 months ago I released it on the Unity Asset Store and its popularity is steadily rising. My first Robronic creation, and my first asset ever, Block Lighting Engine 2D has reached the top 15 Rising Stars on Unity Buzz! Although I’m … Continue readingBlock Lighting Engine 2D Is A ‘Rising Star’!
The last few days have been quite delightful. After spending months creating assets and learning a few things about marketing, I am finally working on a playable prototype of Evergreen (which is its placeholder name at the moment). These assets, Block Lighting Engine 2D and … Continue readingWorking Towards A Playable Prototype
Terrainify 2D has been released for free on the Unity Asset Store for about a week now and I’m getting a lot of positive feedback about it. It even received a 5-star rating! It got me thinking about my lighting asset and, since Terrainify 2D … Continue readingMerge All The Systems!
So today is a very special day, since it’s been exactly one month since launching Robronic Games and, respectively, this website! So what has happened? What have I learned? What am I going to do next? Let’s talk. The first thing that happened was a … Continue readingOne Month Anniversary, With A Surprise!
After a few weeks of work and tweaks, version 1.0 of Terrainify 2D is finally finished! After some final preparations I sent it in for approval from Unity just now, which means it is time to focus on my other projects. Approval can take up … Continue readingTerrainify 2D Has Finally Been Submitted!
And there it was, the Global Game Jam of 2019! As always many things to see, many people to meet and of course many games to make. I, Robert, signed up with my trusted team Devious (or Dev-ious that we surprisingly never noticed until now) … Continue readingThe Global Game Jam 2019!
These past few days have been hectic but eye opening, specifically about marketing my work. That’s why I was glad to finally find some time to do what I love most: developing games. After getting my first asset Block Lighting Engine 2D up and running … Continue readingDynamic Lights: A Small Adjustment
The time has come. Another Global Game Jam is at our doorstep and that means a lot of fun and sleepless hours building a game! Last year our team Devious won the Best Student Team award for our game Echo and we can’t wait to … Continue readingPreparing For The Global Game Jam 2019
It’s been many busy months for me as I worked not only to get this website up and running, but also publishing my first asset. Block Lighting Engine 2D has been approved by Unity and is live on the Unity Asset Store! There are actually many things … Continue readingI Published My First Asset!