Terrainify 2D has been released for free on the Unity Asset Store for about a week now and I’m getting a lot of positive feedback about it. It even received a 5-star rating! It got me thinking about my lighting asset and, since Terrainify 2D … Continue readingMerge All The Systems!
So today is a very special day, since it’s been exactly one month since launching Robronic Games and, respectively, this website! So what has happened? What have I learned? What am I going to do next? Let’s talk. The first thing that happened was a … Continue readingOne Month Anniversary, With A Surprise!
And there it was, the Global Game Jam of 2019! As always many things to see, many people to meet and of course many games to make. I, Robert, signed up with my trusted team Devious (or Dev-ious that we surprisingly never noticed until now) … Continue readingThe Global Game Jam 2019!
These past few days have been hectic but eye opening, specifically about marketing my work. That’s why I was glad to finally find some time to do what I love most: developing games. After getting my first asset Block Lighting Engine 2D up and running … Continue readingDynamic Lights: A Small Adjustment
The time has come. Another Global Game Jam is at our doorstep and that means a lot of fun and sleepless hours building a game! Last year our team Devious won the Best Student Team award for our game Echo and we can’t wait to … Continue readingPreparing For The Global Game Jam 2019
It’s been many busy months for me as I worked not only to get this website up and running, but also publishing my first asset. Block Lighting Engine 2D has been approved by Unity and is live on the Unity Asset Store! There are actually many things … Continue readingI Published My First Asset!
Hello and welcome to the website! My name is Robert Broer and I am an aspiring indie game developer situated in the Netherlands. Robronic Games is my way of bringing my creativity to the world. Today is marked as launch day and I am very … Continue readingThe Launch Of Robronic Games!