The last few days have been quite delightful. After spending months creating assets and learning a few things about marketing, I am finally working on a playable prototype of Evergreen (which is its placeholder name at the moment). These assets, Block Lighting Engine 2D and … Continue readingWorking Towards A Playable Prototype
Terrainify 2D has been released for free on the Unity Asset Store for about a week now and I’m getting a lot of positive feedback about it. It even received a 5-star rating! It got me thinking about my lighting asset and, since Terrainify 2D … Continue readingMerge All The Systems!
So today is a very special day, since it’s been exactly one month since launching Robronic Games and, respectively, this website! So what has happened? What have I learned? What am I going to do next? Let’s talk. The first thing that happened was a … Continue readingOne Month Anniversary, With A Surprise!
After a few weeks of work and tweaks, version 1.0 of Terrainify 2D is finally finished! After some final preparations I sent it in for approval from Unity just now, which means it is time to focus on my other projects. Approval can take up … Continue readingTerrainify 2D Has Finally Been Submitted!