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Tag: Unity

Posted on May 11, 2019

A New Way To Program In Unity

Unity has been working hard to provide an alternative way of developing games. It’s called DOTS or Data Oriented Technology Stack and, as the name implies, focuses on Data Oriented Design (DOD) rather than the standard Object Oriented Programming (OOP) approach. In simple terms this … Continue readingA New Way To Program In Unity

by Robron1q
Posted on March 25, 2019

Block Water 2D – Getting My Feet Wet

While both Block Lighting Engine 2D and Terrainify 2D are doing fine, I couldn’t resist starting development on my third asset. This asset will be Block Water 2D and it’ll deal with grid-based water flow and the first test run looks pretty promising. So, why … Continue readingBlock Water 2D – Getting My Feet Wet

by Robron1q
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