While both Block Lighting Engine 2D and Terrainify 2D are doing fine, I couldn’t resist starting development on my third asset. This asset will be Block Water 2D and it’ll deal with grid-based water flow and the first test run looks pretty promising. So, why … Continue readingBlock Water 2D – Getting My Feet Wet
It has already been about 2 months since I launched Block Lighting Engine 2D on the Unity Asset Store and during that time I had a blast discovering what works and what doesn’t. While I was cooling down from figuring out the great puzzle to … Continue readingBlock Lighting Engine 2D – Version 1.1 Is Live!